Pro 3D Graphics Animation Design w/Game Studio
Code : 15101-3
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Description : Interface:
Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow
Flexible and fully configurable window layout with as many screen setups as you prefer
Undo support on all levels
Anti-aliased fonts with international translation support
Any window space can be easily switched to any window type (curve editor, NLA, 3D view etc)
Built-in text editor for annotations and editing Python scripts
Graphical user interface for Python scripts
Custom themes
Consistent interface across all platforms
Animation:
Armature (skeleton) deformation with forward/inverse kinematics with pole target support
Auto IK allows posing FK chains easily
Non-linear animation editor for mixing individual actions created in Action editor
Automated walkcycles along paths
Animated constraint system
Audio playback, mixing and editing support for sound synchronisation
Timeline offers fast acces to many playback functions, autokey, help markers
Python scripting access for custom and procedural animation effects
Shape types:
Convex polyhedron, box, sphere, cone, cylinder, capsule, compound, and static
triangle mesh with auto deactivation mode
Discrete collision detection for RigidBody simulation
Support for in-game activation of dynamic constraints
Full support for vehicle dynamics, including spring reactions, stiffness, damping, tyre friction etc
Multi-layering of Scenes for overlay interfaces
Rendering:
Very fast inbuilt raytracer
Oversampling, motion blur, post-production effects, fields, non-square pixels
Tile-based and fully threaded
Render layers and passes
Integral support for the Yafray render engine
Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight, lux render, Indigo, V-Ray
Files:
Save all scene data in a single file, even images, sounds or fonts can be packed for easy transportation
Powerful built-in database system allo
wing instances, scene management, and dynamic linking multiple project files
Special format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other special format files
Read and write support for many other 2D and 3D formats
2D:
TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
3D:
3D Studio, AC3D, COLLADA, FBX Export, DXF, Wavefront OBJ, DEC Object File Format, DirectX, Lightwave, MD2, Motion Capture, Nendo, OpenFlight, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, X3D Extensible 3D, xfig export
Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow
Flexible and fully configurable window layout with as many screen setups as you prefer
Undo support on all levels
Anti-aliased fonts with international translation support
Any window space can be easily switched to any window type (curve editor, NLA, 3D view etc)
Built-in text editor for annotations and editing Python scripts
Graphical user interface for Python scripts
Custom themes
Consistent interface across all platforms
Animation:
Armature (skeleton) deformation with forward/inverse kinematics with pole target support
Auto IK allows posing FK chains easily
Non-linear animation editor for mixing individual actions created in Action editor
Automated walkcycles along paths
Animated constraint system
Audio playback, mixing and editing support for sound synchronisation
Timeline offers fast acces to many playback functions, autokey, help markers
Python scripting access for custom and procedural animation effects
Shape types:
Convex polyhedron, box, sphere, cone, cylinder, capsule, compound, and static
triangle mesh with auto deactivation mode
Discrete collision detection for RigidBody simulation
Support for in-game activation of dynamic constraints
Full support for vehicle dynamics, including spring reactions, stiffness, damping, tyre friction etc
Multi-layering of Scenes for overlay interfaces
Rendering:
Very fast inbuilt raytracer
Oversampling, motion blur, post-production effects, fields, non-square pixels
Tile-based and fully threaded
Render layers and passes
Integral support for the Yafray render engine
Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight, lux render, Indigo, V-Ray
Files:
Save all scene data in a single file, even images, sounds or fonts can be packed for easy transportation
Powerful built-in database system allo
wing instances, scene management, and dynamic linking multiple project files
Special format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other special format files
Read and write support for many other 2D and 3D formats
2D:
TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
3D:
3D Studio, AC3D, COLLADA, FBX Export, DXF, Wavefront OBJ, DEC Object File Format, DirectX, Lightwave, MD2, Motion Capture, Nendo, OpenFlight, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, X3D Extensible 3D, xfig export
Feature
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Keyword
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